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My Book of Indoor Games by Clarence Squareman
page 50 of 159 (31%)

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EARTH, AIR, FIRE, AND WATER

[Illustration]

To play this game seat yourselves in a circle, take a clean duster
or handkerchief, and tie it in a big knot, so that it may easily be
thrown from one player to another. One of the players throws it to
another, at the same time calling out either of these names: Earth,
Air, Fire, or Water. If "Earth" is called, the player to whom the ball
is thrown has to mention something that lives on the earth, as lion,
cat; if "Air" is called, something that lives in the air; if "Water,"
something that lives in the water; but if "Fire" is called, the player
must keep silence. Always remember not to put birds in the water, or
animals or fishes in the air; be silent when "Fire" is called, and
answer before ten can be counted. For breaking any of these rules a
forfeit must be paid.

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CRAMBO

One of the party leaves the room, and on his return he is asked to
find a word which has been chosen by the other players in his absence;
and in order to help him, another word is mentioned rhyming with the
word to be guessed. Questions may then be asked by the guesser, and
the players must all introduce, as the final word of their answer,
another word rhyming with the word chosen. For instance, suppose the
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