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My Book of Indoor Games by Clarence Squareman
page 55 of 159 (34%)
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JUDGE AND JURY

The company should be seated in two lines facing each other, and one
of the party should then be elected to act as judge. Each person has
to remember who is sitting exactly opposite, because when the judge
asks a question of any one, it is not the person directly asked who
has to reply, but the person opposite to the judge. For instance, if
the judge, addressing one of the company, asks: "Do you like apples?"
the person spoken to must remain silent, while the person who is
opposite to him must reply before the judge can count ten; the penalty
on failing to do this is a forfeit. A rule with regard to the answers
is that the reply must not be less than two words in length, and must
not contain the words: "Yes," "No," "Black," "White," or "Gray." For
the breaking of this rule a forfeit may also be claimed.

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"HANDS UP!"

[Plate 3]

The company in this game must divide, one-half taking seats on one
side of the table, and the other half on the other side; the players
on one side being called the "guessers" and the players on the other
side being called the "hiders." A button or any small object is
produced, and the hiders have to pass it from hand to hand, under the
table, so that those sitting opposite may not know who holds it. When
it is hidden, one of the guessers cries out, "Hands up!" Immediately
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