My Book of Indoor Games by Clarence Squareman
page 76 of 159 (47%)
page 76 of 159 (47%)
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for it in turn. Of course, the owner sells it for the highest price he
can get. The next player then turns up his card, keeps it or sells it, and so the game goes on until all the cards have been shown and disposed of, and then the player who holds the highest trump either in his own hand or among the cards he has bought, takes the pool, and there is another deal. Should none of the other players have a trump card in his hand, and the turn-up card not having been purchased by another player, the dealer takes the pool. If any one look at his cards out of turn, he can be made to turn all three up, so that the whole company can see them. * * * * * ALL FOURS This game takes its name from the four chances or points of which it consists, namely, "High," "Low," "Jack," and "Game." It may be played by two or four players, but the same rules apply to each. The four points, which have been already mentioned, count as follows: "High," the highest trump out; the holder scores one point. "Low," the lowest trump out; the original holder of it scores one point even if it is taken by his adversary. "Jack," the knave of trumps; the holder scores one point, unless it be won by his adversary, in which case the winner scores one. "Game," the greatest number of tricks gained by |
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