Fairy Tales Every Child Should Know by Unknown
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page 7 of 343 (02%)
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so supplies one great means of growth and training, but places them in
social relations with their mates and in conscious contact with the world about them. The old games that have been played by generations of children not only precede the training of the school and supplement it, but accomplish some results in the nature of the child which are beyond the reach of the school. When a crowd of boys are rushing across country in "hounds and deer," they are giving lungs, heart and muscles the best possible exercise; they are sharing certain rules of honor with one another, expressed in that significant phrase, "fair play"; and they are giving rein to their imaginations in the very name of their occupation. Body, spirit and imagination have their part in every good game; for the interest of a game lies in its appeal to the imagination, as in "hounds and deer," or in its stimulus to activity, as in "tag" and "hide-and-seek." There are few chapters in the biography of the childhood of men of genius more significant than those which describe imaginary worlds which were, for a time, as real as the actual world in which the boy lived. Goethe entertained and mystified his playmates with accounts of a certain garden in which he wandered at will, but which they could not find; and De Quincey created a kingdom, with all its complex relations and varied activities, which he ruled with beneficence and affection until, in an unlucky hour, he revealed his secret to his brother, who straightway usurped his authority, and governed his subjects with such tyranny and cruelty that De Quincey was compelled to save his people by destroying them. These elaborate and highly organized efforts of the young imagination, of which boys and girls of unusual inventiveness are capable, are imitated on a smaller scale by all normal children. They endow inanimate |
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