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A Portraiture of Quakerism, Volume 1 by Thomas Clarkson
page 48 of 266 (18%)
enduring pain.

They convert him from an orderly to a disorderly being, and to a
disturber of the order of the universe. Professed gamesters sacrifice
every thing, without distinction, to their wants, not caring if the
order of nature, or if the very ends of creation, be reversed. They turn
day into night, and night into day. They force animated nature into
situations for which it was never destined. They lay their hands upon
things innocent and useful, and make them noxious. They by hold of
things barbarous, and render them still more barbarous by their
pollutions.

Hartley, in his essay upon man, has the following observation upon
gaming.

"The practice of playing at games of chance and skill is one of the
principal amusements of life. And it may be thought hard to condemn it
as absolutely unlawful, since there are particular cases of persons,
infirm in body and mind, where it seems requisite to draw them out of
themselves by a variety of ideas and ends in view, which gently engage
the attention.--But the reason takes place in very few instances.--The
general motives to play are avarice, joined with a fraudulent intention
explicit or implicit, ostentation of skill, and spleen, through the
want of some serious, useful occupation. And as this practice arises
from such corrupt sources, so it has a tendency to increase them; and
indeed may be considered as an express method of begetting and
inculcating self-interest, ill will, envy, and the like. For by gaming a
man learns to pursue his own interest solely and explicitly, and to
rejoice at the loss of others, as his own gain, grieve at their gain, as
his own loss, thus entirely reversing the order established by
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