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Outdoor Sports and Games by Claude H. Miller
page 80 of 288 (27%)
step should be to become familiar with the general lay of the land,
the direction of cities, towns, settlements, mountain ranges, lakes,
and rivers in the section where he is going, and especially with the
location of other camps, railroads, lumber camps, and so on in his
immediate neighbourhood, say within a five-mile radius. It is an
excellent plan to take along a sectional map which can usually be
bought of the state geologist. One can by asking questions also learn
many things from the natives.

Such a boy may start out from his camp, which is on the shore of a
lake, for example, on an afternoon's fishing or hunting trip. If he is
careful he will always consult his compass to keep in mind the general
direction in which he travels. He will also tell his friends at camp
where he expects to go. If he has no compass, he at least knows that
the sun rises in the east and sets in the west and he can easily
remember whether he has travelled toward the setting sun or away from
it. Rules for telling the points of compass by the thickness of the
bark or moss on trees are well enough for story books. They are not of
much value to a man lost in the woods.

Suddenly, say at four o'clock, this boy decides to "turn around" and
go back to camp. And then the awful feeling comes to him that he
doesn't know which way to turn. The woods take on a strange and
unfamiliar look. He is lost. The harder he tries to decide which way
the camp lies, the worse his confusion becomes. If he would only
collect his thoughts and like the Indian say "Ugh! Indian not lost,
Indian here. Wigwam lost," he probably would soon get his bearings. It
is one thing to lose your way and another to lose your head.

When you are lost, you are confused, and the only rule to remember is
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