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The Blue Book of Chess - Teaching the Rudiments of the Game, and Giving an Analysis of All the Recognized Openings by Various;Howard Staunton
page 69 of 486 (14%)
(discovering check).

Up to Black's last move you had still the opportunity of winning the
game before mentioned.

30. King to Kt's 3d. 30. K's Rook to B's 6th. (ch.)
31. King to R's 4th. 31. Q. to K. Bishop's 4th.

At this point you were utterly at the mercy of your antagonist, but
fortunately he wanted the skill to avail himself properly of his vast
superiority in force and position, or he might have won the game in half
a dozen different ways.

32. Q. takes Rook. 32. Q. takes Queen.
33. B. takes K. Kt's Pawn (ch.) 33. King takes Bishop.

This was your last chance, and its success should serve to convince you
that in the most apparently hopeless situations of the game there is
often a latent resource, if we will only have the patience to search it
out. By taking the Bishop, Black has left your King, _who is not in
check_, no move without going into check, and as you have neither Piece
nor Pawn besides to play, you are _stalemated_, and the game is DRAWN.

If thoroughly acquainted with the information contained in the preceding
sections, you may now proceed to the consideration of the openings;
before you do this, however, it is necessary to apprise you that without
a great abridgment of the notation adopted in the foregoing game, it
would be impossible to compress within the limits of this work one-third
of the variations which are required to be given. The following
abbreviations will therefore be used throughout the remainder of our
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