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School, Church, and Home Games by George O. Draper
page 15 of 189 (07%)
seat. The first aisle to become properly seated wins one point. Again
the hands are clapped and the pupils shift one seat back, and the one
then at the rear runs forward and takes the front seat and so the game
continues until all have run forward from the back seat to the front.
The aisle scoring the largest number of points wins.


Charlie over the Water

This is an old game and is always popular. The children form a ring,
joining hands. One is selected to be "It" and takes his place in the
center. Those in the ring then dance around, singing,

"Charlie, over the water,
Charlie, over the sea,
Charlie, catch a blackbird,
But can't catch me."

Having completed these lines, they all assume a stooping position
before "Charlie," who is "It," can tag them. If he succeeds in tagging
one, that one takes his place in the circle and the game continues.


Tap Relay

The pupils of each aisle constitute a team. All bend their heads
forward, placing their faces in the palms of their hands on the top of
the desk. At the signal to go, given by the teacher, the one in the
last seat in each aisle sits up, claps his hands and taps the back of
the one in front of him, which is the signal for the one in front to
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