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Little Wars; a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books. by H. G. (Herbert George) Wells
page 45 of 52 (86%)
To pass a fordable river = one move.
To change formation = half a move.
To mount = one move.
To dismount = one move.

Artillery.
To unlimber guns = half a move.
To limber up guns = half a move.
Rivers are impassable to guns.

NEITHER INFANTRY, CAVALRY, NOR ARTILLERY CAN FIRE AND MOVE IN ONE MOVE.

Royal Engineers.
No repairs can be commenced, no destructions can be begun,
during a move in which R.E. have changed position.
Rivers impassable.

Transport and Supply.
No supplies or stores can be delivered during a move if T. and S.
have moved.
Rivers impassable.


Next as to Supply in the Field:

All troops must be kept supplied with food, ammunition, and forage. The
players must give up, every six moves, one packet of food per thirty
men; one packet of forage per six horses; one packet of ammunition per
thirty infantry which fire for six consecutive moves.

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