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Little Wars; a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books. by H. G. (Herbert George) Wells
page 51 of 52 (98%)

The introduction of toy railway trains, moving, let us say, eight feet
per move, upon toy rails, needs rules as to entraining and detraining
and so forth, that will be quite easily worked out upon the model of
boat embarkation here given. An engine or truck within the circle of
destruction of a shell will be of course destroyed.

The toy soldiers used in this Kriegspiel should not be the large
soldiers used in Little Wars. The British manufacturers who turn out
these also make a smaller, cheaper type of man--the infantry about an
inch high--which is better adapted to Kriegspiel purposes.

We hope, if these suggestions "catch on," to induce them to manufacture
a type of soldier more exactly suited to the needs of the game,
including tray carriers for troops in formation and (what is at present
not attainable) dismountable cavalry that will stand.

We place this rough sketch of a Kriegspiel entirely at the disposal of
any military men whose needs and opportunities enable them to work it
out and make it into an exacter and more realistic game. In doing so, we
think they will find it advisable to do their utmost to make the game
work itself, and to keep the need for umpire's decisions at a minimum.
Whenever possible, death should be by actual gun- and rifle-fire and not
by computation. Things should happen, and not be decided. We would also
like to insist upon the absolute need of an official upon either side,
simply to watch and measure the moves taken, and to collect and check
the amounts of supply and ammunition given up. This is a game like real
war, played against time, and played under circumstances of considerable
excitement, and it is remarkable how elastic the measurements of quite
honest and honourable men can become.
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