The Gaming Table - Volume 1 by Andrew Steinmetz
page 136 of 340 (40%)
page 136 of 340 (40%)
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divided something like a chess-board into three columns of
squares, which amount to 36; the numbers advance arithmetically from right to left, and consequently there are 12 lines down, so as to complete the rectangle; as one, therefore, stands at the head, four stands immediately under it, and so on. At the bottom lie three squares, with the French marks 12 p--12 m--12 d, that is, first, middle, third dozen. The three large meadows on either side are for red and black, pair and odd, miss and pass-- which last signify the division of the numbers into the first and second half, from 1 to 18, and from 19 to 36, inclusive. If a number be staked upon and wins, the stake is increased to six times its amount, and so on, always less as the stake is placed in different positions, which may be effected in the following ways--by placing the piece of gold or silver on the line (_a cheval_, as it is called), partly on one and partly on its neighbour, two numbers are represented, and should one win, the piece is augmented to eighteen times the sum; three numbers are signified upon the stroke at the end or beginning of the numbers that go across; six, by placing the coin on the border of a perpendicular and a horizontal line between two strokes; four, where the lines cross within; twelve numbers are signified in a two-fold manner, either upon the column where the figures follow in the order of one, four, seven, and so on, or on the side-fields mentioned above; these receive the stake trebled; and those who stake solely upon the colour, the two halves, or equal and odd, have their stake doubled when they win. Now, the two zeros, that is, the simple and compound, stand apart and may be separately staked upon; should either turn up, the stake is increased in a far larger proportion. |
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