Chess and Checkers : the Way to Mastership by Edward Lasker
page 103 of 267 (38%)
page 103 of 267 (38%)
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three Pawns or two minor pieces for a Rook and one Pawn as long
as Queens and minor pieces are on the board, as with a piece ahead the opponent mostly succeeds in winning through a direct attack against the King before the superiority of Pawns becomes dangerous. In trying to place the pieces on squares where they have as much mobility as possible individual thought is required with each new game as it depends altogether upon the moves of the opponent which lines can be opened for Bishops, Rooks and Queen and where a good field of action can be secured for the Knights. However, it is possible to give a few rules which common sense tells us must hold good in the majority of games if both players play well. Of course, if a player makes bad moves in the opening, that is, moves which do not aim at a speedy mobilization of all pieces, then the opponent may soon have a chance to win the game with moves which are not in accordance with those common sense rules either but which force an immediate issue in a maneuver of a kind that ordinarily does not occur in an opening but is characteristic of the middle game. This is a point which the majority of Chess players overlook. They argue that--granted the value of general principles of strategy, which will greatly help to build up a safe position--cases occur in which a move may win which is not according to principles, and that, therefore, following the trend of a certain combination which seems profitable, is advisable even if the general principles are violated. Even a Chess master once said, that generalities are of no use in Chess and that it is necessary to figure out every move in all |
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