Chess and Checkers : the Way to Mastership by Edward Lasker
page 128 of 267 (47%)
page 128 of 267 (47%)
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the c-Pawn.
(3) ... Ktb8-d7 (4) B-f4 This prevents P-e5 for the time being, and Black has to make rather complicated preparations, such as P-c6 and Q-c7 before he can advance the King's Pawn two squares. In other words, White completes his development more quickly than Black and he has consequently the better winning chances, provided, of course, he knows how to maintain his advantage in the middle game and in the end game. THE MIDDLE GAME It is not possible to draw a distinct dividing line between the two stages of the game which are called the OPENING and the MIDDLE GAME. Strictly speaking the opening comprises only such moves as are NECESSARY for the development of the pieces, and any move which a player--without being compelled--makes with a piece that is already developed, ought to be regarded as a Middle-game move. To give an example: If after (1) P-e4, P-e5; (2) Kt-f3, Kt- c6; (3) Kt-c3, Kt-f6; (4) B-b5 Black plays Kt-d4, he deviates from the Opening and embarks on a Middle-game maneuver; for the Queen's Knight was already developed. |
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