Chess and Checkers : the Way to Mastership by Edward Lasker
page 27 of 267 (10%)
page 27 of 267 (10%)
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3 | | | ^P | | | | | ^P |
|---------------------------------------| 2 | | | | | | | ^P | | |---------------------------------------| 1 | | | | | ^R | | ^K | | +---------------------------------------+ a b c d e f g h DIAGRAM 5. or he forfeits the game. This is the only case in which a player is not at liberty to make any move he likes. Unless the attacking man can be captured there are only two ways of getting out of check. One of these is to interpose a man between the King and the attacking piece, and the other to move the King out of the line of attack. In Diagram 5 Black could give check by moving the Bishop to c5. In answer to this White has four moves at his disposal. He may either move the King to f1 or h1 or h2, or he may interpose his Rook on e3. The latter would be very unwise as Black would simply take the Rook with his Bishop, again checking White's King. The situation would then not have changed at all except that White would have lost his Rook. White's King could not move to f2, for this would leave him still attacked by the Bishop. Instead of checking on c5 Black could have attacked White's King on h2. But in this case the King would have simply captured the Bishop. |
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