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Games for Everybody by May C. Hofmann
page 46 of 155 (29%)
Sides are chosen, the big boys taking the small boys on their back,
carrying them "pick-a-back." The one carrying the boy is called the
horse, and the other the rider. The sides stand opposite each other
and when a signal is given, they rush toward each other, the horses
trying to knock down the opposing horses, and the riders trying to
dismount each other.

The game continues until a single horse and rider remain, and the side
to which they belong wins the game.



MY HOUSE, YOUR HOUSE.


Attach a string to the end of a small stick. At the end of the string
make a loop that will slip very easily. On a table make a circle with
chalk.

The leader, or fisherman, arranges the loop around the circle and
holds the stick in his hand. Whenever he says: "My house," each player
must put his first finger inside the circle, and leave it there. When
"Your house" is said, the fingers must be withdrawn.

The commands must be given very quickly, and the fisherman must be
quick to jerk his rod, thus catching several fingers.

A forfeit should be paid by everyone who is caught, and the fisherman
can exchange places if he wishes.

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