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Games for Everybody by May C. Hofmann
page 63 of 155 (40%)
1st. All stand in a row.

2d. All kneel down on one knee.


3d. All place the first finger of the right hand on the floor.

When all the players are in this position, just as they are losing
their balance, the leader, who is at the head of the line, pushes
against the player next to him, thus knocking over the whole row. As
they fall amid laughter, he calmly announces that that is the way to
play rabbit.



GHOST.


Turn down the lights. All the players sit in a circle. The leader has
a button which she gives to some player, as in "Button, button, who
has the button?" The one who guesses who has the button takes the
leader's place while the leader becomes a ghost and remains outside
the circle. She can talk to the players in the circle, but no one
except the one in the middle can answer her. Anyone who does, becomes
a ghost with the leader.

Every effort is made on the part of the ghosts to induce the players
to answer. The button keeps going around the inside circle, the one
depositing the button becoming a ghost when a correct answer is given
and the other one taking his place.
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