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Games for Everybody by May C. Hofmann
page 72 of 155 (46%)

The players form a line as in a spelling match. Sides may be chosen if
preferred. The first one begins by giving the first letter of a word,
"A" for instance, thinking of the word "Animal." The next player,
thinking of "animate," says, "n." The next, thinking of "antidote,"
says "t," but this with the other letters spells "ant," so he must go
to the foot of the line.

The object of the game is to keep from adding a letter which finishes
the word. Often one will give a letter, when thinking of another
word, which will complete a word. If he does not notice his mistake,
the others call out "foot."




LETTERS.


Empty the contents of a box of "anagrams" on a table so all the
letters are in a pile face downward. The players sit around the table.

The leader begins by turning up one of the letters and says, "Bird."
The players all see the letter, and the first one who responds with
the name of a bird commencing with that letter is given the card, and
then it is his turn to turn up a card, calling out "Bird," "Animal,"
"Fish," or "Famous Man," or anything he wishes. Suppose the first
letter was "E," and a player answered it with "Eagle"; the next letter
was "G," and "Famous Man" was called out, someone would say "Grant."

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