Outdoor Sports and Games by Claude H. Miller
page 28 of 288 (09%)
page 28 of 288 (09%)
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_First Aid to Animals_: A scout must have a general knowledge of the
anatomy of domestic and farm animals, and be able to describe treatment and symptoms of the following: Wounds, fractures and sprains, exhaustion, choking, lameness. He must understand shoeing and shoes, and must be able to give a drench for colic. _Gardener_: A scout must dig a piece of ground not less than twelve feet square, know the names of a dozen plants pointed out in an ordinary garden, understand what is meant by pruning, grafting and manuring, plant and grow successfully six kinds of vegetables or flowers from seeds or cuttings, cut and make a walking stick, or cut grass with scythe under supervision. _Handyman_: A scout must be able to paint a door or bath, whitewash a ceiling, repair gas fittings, tap washers, sash lines, window and door fastenings, replace gas mantles and electric light bulbs, hang pictures and curtains, repair blinds, fix curtain and portiere rods, blind fixtures, lay carpets, mend clothing and upholstery, do small furniture and china repairs, and sharpen knives. _Horseman_: A scout must know how to ride at all paces, and to jump an ordinary fence on horseback. How to saddle and bridle a horse correctly. How to harness a horse correctly in single or double harness, and to drive. How to water and feed, and to what amount. How to groom his horse properly. The evil of bearing and hame reins and ill-fitting saddlery. Principal causes and remedies of lameness. _Interpreter_: A scout must be able to carry on a simple conversation, write a simple letter on subject given by examiner, read and translate a passage from a book or newspaper, in either Esperanto or any |
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