Little Wars; a game for boys from twelve years of age to one hundred and fifty and for that more intelligent sort of girl who likes boys' games and books. by H. G. (Herbert George) Wells
page 48 of 52 (92%)
page 48 of 52 (92%)
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Epaulements for guns may be constructed at the rate of six men to one
epaulement in four moves.* [* Notice to be given to umpire of commencement of any work or the placing of a mine. In event of no umpire being available, a folded note must be put on the mantelpiece when entrenchment is commenced, and opponent asked to open it when the trench is completed or the mine exploded.] Rules as to Cavalry Charging: No body of less than eight cavalry may charge, and they must charge in proper formation. If cavalry charges infantry in extended order-- If the charge starts at a distance of more than two feet, the cavalry loses one man for every five infantry-men charged, and the infantry loses one man for each sabre charging. At less than two feet and more than one foot, the cavalry loses one man for every ten charged, and the infantry two men for each sabre charging. At less than one foot, the cavalry loses one man for every fifteen charged, and the infantry three men for each sabre charging. If cavalry charges infantry in close order, the result is reversed. Thus at more than two feet one infantry-man kills three cavalry-men, |
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